Design Thinking
Something that's become more apparent as I've been mentally playing the randomly generated maps is that the number of colours buildings come in plays a key role in level difficulty. The more different colours buildings are, the easier it gets since there's less duplication of buildings throughout the map saying "Turn Left when you pass a YELLOW building" refers to fewer buildings. I've been increasing the number of building colours as things go on, but this realization has led to a bit of an explosion of colours.
That out of the way, I started really trying to apply the turning rules, and ran into a problem...
Design Catastrophe
The way things work now the player considers the buildings just passed to make a turn. Here's a segment of our map:
For our purposes we'll say that the only rule the player is following is "Turn LEFT when passing a YELLOW building".
- The player travells from
0,1
to0,2
travelling down - Code considers
0,2
and1,2
, discovers a yellow building, and makes a left turn. - Player travells from
0,2
to1,2
- Code considers
1,2
and1,3
, discovers a yellow building, and makes a left turn. - Player travells from
1,2
to1,1
- Code considers
1,2
and2,2
, discovers a yellow building, and makes a left turn. - Player travells from
1,1
to0,1
- Code considers
1,1
and1,2
, discovers a yellow building, and makes a left turn. - Goto step 1
As soon as you make a turn towards the colour of building that invoked the turn you're stuck in an endless loop of circling that building.
Options
I can see two ways out of this mess:
- Remember which building invoked the last turn, and ignore it for the next turn
- Rather than considering which buildings you just passed, consider the two buildings you've just approached when making a turn.
I'm a fan of #2. Directions like "When you get to the Yellow building turn left" make sense (possibly more sense than "when you finish passing the yellow building turn left"). I also think avoiding exceptions makes sense when you can do it, and "Turn left when you pass a yellow building, unless that yellow building is the reason you just turned" counts as an exception.
Now it's time to rewrite all my rules for which buildings to consider :)
Photo by Bakr Magrabi from Pexels